Lo que no bebemos, ni fumamos somos los nuevos veganos... https://www.eldiario.es/sociedad/sociedad-alcoholocentrica-abstemios-sufren-no-les-cabeza-no-bebas_1_9230816.html

Sin duda 🖤 https://www.elperiodico.com/es/opinion/20201130/articulo-opinion-ernest-folch-favor-atascos-movilidad-8228772

🚨HILO🚨

La sequía es tal en Europa que los ríos Rin y Elba están a punto de cerrarse al tráfico fluvial.

El retroceso de las aguas está revelando funestas advertencias de nuestros ancestros grabadas en piedra: las "Hungersteine" (piedras del hambre).

👇👇

En la conversación coloquial, se ha unido recientemente "es que es imposible aparcar" como lloriquéo. Si exprimes esa interacción, acabará en "es que son todos iguales, nos sablean", no falla. En ningún caso se plantea si tuvo sentido ese tiempo buscando hueco, alternativas, etc

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006 LIFEFLOOR

Lifefloor is an immersive and interactive installation based on the Game of Life, which is the most well-known cellular automaton (mathematical simulations of intelligent cellular systems) created by the british mathematician John Horton Conway in 1970. This algorithm is used by scientists, mathematicians or economists as a simulated example of self-organization and for the development of complex systems through the implementation of simple rules. It has the power of a Turing machine; that is, anything that can be computed algorithmically can be computed within Conways’ Game of Life. As a visitor to the space, you influence the sound and visual ecosystem, invading and modifying the development of cellular generations in real-time and affecting the artificial life within the installation. Every step and movement in the system is tracked and displayed alongside internally produced data, inviting the visitor to have a relation with the environment both inside and outside the space. This also allows the algorithm to be the protagonist and enabler of the installation.
Located within the context of a deconsecrated church, the piece seeks to appropriate the same spaces used for the rite for which it was created to symbolically perform a new cult: the cult to science, to mathematics, to the technical and scientific theories in the pursuit of the empirical truth.


Format:
Interactive installation, big format. Tech details here ( only in Spanish now ) The installation was exhibited in the deconsecrated church of Laboral Ciudad de la Cultura (Gijón, Spain) from 13rd December 2013 to 7th January 2014.


Year:

2013


Credits:
Concept, Interaction & software development: Román Torre.
Sound Design: Felipe L.Navarro.
Commissioned by Laboral Centro de arte y Laboral Ciudad de la Cultura.
Photo by Fredy Fernandez.
Video resources: Sergio Redruello.
Software Platform: OpenFrameworks y MaxMsp.


Press:
Ajizmez/Asturias24